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Alive Geography · Arcade

World Traversal

Point the phone into the Earth: the app computes where the ray exits and measures its accuracy against a world target.

Surface
Android · Camera · Geolocation
Status
Alive
Release
Version 1.1
Category
Geography · Arcade
overview

Aim through the planet

World Traversal turns globe geometry into an aiming game. Camera, orientation and GPS provide an origin and direction; the app computes the opposite intersection, reveals the exit on a map and compares its distance to the target, solo or in a local duel between two phones.

Availability

Android distribution to come

World Traversal is not offered as a download on this website. Distribution details will be added here once they have been decided.

At a glance

At a glance

Android
6.0+
Modes
Solo · Duel · 2 free
Sensors
Camera · GPS · IMU
Multiplayer
Local · Nearby
Orientation
Portrait
What's in it

What's in it

  • F—01 Camera aiming and through-Earth exit calculation
  • F—02 Configurable solo play with timer and attempt count
  • F—03 Free exploration and Pointer mode with a pinned target
  • F—04 Two-phone local duel through Nearby, session code and QR
  • F—05 Final map with target, exit and comparison line
  • F—06 Distance result and accuracy tiers
Mechanic

A straight line through a round planet.

Every round starts from a real position and a measured direction. The result becomes instantly geographic: coordinates, distance and a map reveal where the aim exits.

S—01

Set the target

The game draws a world point, accepts a pin on the map or lets the player explore freely.

S—02

Lock the origin

GPS, camera, accelerometer and gyroscope establish the starting point and direction.

S—03

Commit the aim

The ray travels through the globe and produces a geographic exit point.

S—04

Compare results

Distance to target, final map and scoreboard decide the outcome.

Screens

Screens

World Traversal home screen with duel, solo, exploration and pointer modes
UI—01 Local duel, Solo, Exploration and free target selection
Solo-round settings in World Traversal
UI—02 Configurable target, timer and attempt count before a round
Augmented camera aiming during a World Traversal round
UI—03 Camera, world target and reticle used to lock the traversal
Permissions

Access tied directly to gameplay.

Camera and GPS support aiming; Bluetooth, local Wi-Fi and Nearby enable duels; Internet loads maps. No account is required to start a game.

  • P—01 Duels are created locally between two phones
  • P—02 QR and session codes are used only to join a match
  • P—03 Permissions are explained in the About screen