We build software, games and tools that can stand on their own.
ecls studio is an independent development studio. The name is a nod to Extra Corporeal Life Support — the vital assistance that takes over when the body can't keep up. We like the image: good software can support an idea, a workflow, a team or a precise moment without taking over.
Why we do this
Put useful systems into the world. The line is broad on purpose: it covers a game for a short break, a professional tool that speeds up a day, a prototype that proves an intuition, or a product that deserves to become a real business.
Operating lines
Tech we use
We're not tied to any specific stack. Public interface, professional tool, interactive experience, lightweight backend, automation or prototype: if the project makes sense, we pick the pile that fits.
- Web, mobile and multi-surface products
- Static, dynamic and real-time interfaces
- Interactive experiences, AR and geolocation
- Lightweight backend, PHP, APIs and managed services
- Internal tools and prototypes
The team
Small structure. Deliberately small. We stay human-sized to stay fast. At this stage we don't publish an org chart — the next version of this page will welcome members as we go.
Right now
- Preparing the Mahjong, Solitaires and Sudoku Android releases
- Firefox Add-ons submission for Cache Me If You Can
- Validating Signal Tools and Backup Factory restore paths
- Final editorial work on Déjà que